The above trailer shows what it needs to: huge and foreign set pieces, a third-person cover-based shooting system, wall scaling, and hand-to-hand combat. It also reveals a protagonist who doesn't quite look like Uncharted's Nathan Drake, but could probably win a medal at a Midwestern fair's lookalike contest.
To be clear, we haven't played Shadow Guardian just yet, so this comparison might be a tad on the unfair side (provided this trailer is being, in turn, unfair to the game, too.) For all we know, Shadow Guardian could be 20 percent Uncharted and 80 percent space combat simulation. However this shakes out, we hope Gameloft manages to put its own spin on these familiar concepts and presentation-styles while keeping the game touch screen-friendly. If so, we could have a very exciting iOS game on our hands.
Εσείς θα το αγοράσετε;